Game Plan Spread

Game Plan Spread

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.

In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

XVIII – The Moon
  External Influences

IX – The Hermit
  Significator

VII – The Chariot
 
How it Will Succeed

XIII – Death
  How it Will Not Succeed

XVI – The Tower

 

 

 

 

VII – The Chariot

Taking control of conflicting forces within a project. Moving forward despite these conflicting forces. Using strength of will to get things done. Taking personal responsibility for something. A positive outcome is suggested.

 

 

 

 

XVIII – The Moon

A time of deception, hidden agendas or unseen perils. There is some scheming going on behind the scenes. Suffering misunderstandings or confusion. Something eerie or haunting is going on. Hidden fears are coming to the surface. Feeling alone and abandoned, or that you have lost your way in life. Depression or nightmares.

 

 

 

 

IX – The Hermit

Someone has been too withdrawn, antisocial, or introverted and would benefit from the company of others. Loneliness or aloofness. Isolation from people who might provide help or useful guidance. Feeling ostracised, left out.

 

 

 

 

 

 

 

 

 

 

 

XVI – The Tower

The collapse of a project or situation, especially when it forces you to revaluate your core values. Someone who challenges your beliefs or forces you to revaluate your life. Being forced out of your comfort zone. Losing your temper, i.e., blowing your top.

 

 

 

 

XIII – Death

Experiencing a dramatic or significant change in your life. A realisation that there is no turning back; a bell can't be un-rung. A time to discard whatever is not adding to your life. When one door closes, another will open. Taking 'down time' that is necessary for renewal, new growth, and transformation. Dealing with issues regarding death and dying.

 

 

 

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