Game Plan Spread

Game Plan Spread

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.

In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

King of Cups
  External Influences

Prince of Cups
  Significator

The Hermit
 
How it Will Succeed

7 of Cups
  How it Will Not Succeed

5 of Swords

 

 

 

 

The Hermit

The picture is kept fairly dark. The only light can be found in the star and the house. The moon, which does not shine itself, shows the occupation with the subconscious and the concealed which have to be discovered. The star shines itself, but is still too far away. It is the star the Hermit will follow as soon as he leaves the house. It is five-pointed, which forms a connection with the Hierophant's theme.

The picture's spirals in the trees, path and window turn in different directions and refer to the inward course. This can be consciously taken, turning to the right, or intuitively, turning to the left. The Hermit finds his light in the safety of the house. The fish (newly discovered emotions) are waiting outside for him. The direction of the path, which again follows outwardly, is not clearly evident. One can suspect strong emotions in the background, portrayed by moving water.

 

 

 

 

King of Cups

The king's figure and features show a certain easy-going nature and goodness. The throne's decoration underlines the qualities of love and joy which are engraved on him.

He is holding a gift in his right hand. He is very much aware that presents play an important role in friendships. The table in the background, prepared for festivities, encourages a social gathering.

 

 

 

 

Prince of Cups

By winking, the prince is trying to make the marshy spot more attractive for a bathe. The content of his cup doesn't look like water. The sun brightens the scene, although the first cloud has already appeared.

 

 

 

 

 

 

 

 

 

 

 

5 of Swords

The middle sword divides the scene. It symbolises disconnection in itself and is the only one that has remained whole.

The 'winner's' sword, decorated with a laurel wreath, seems to be less bent than that of the 'loser', but it is also unusable. The pierced heart shows the 'loser's' certainty of having injured his enemy in the worst possible way.

The dark colours in the picture show that it is a matter of something unpleasant. The energetic connection, portrayed by the waves at the top and bottom, has been cut off.

 

 

 

 

7 of Cups

Six cups contain symbols which refer to themes of illusions. The themes are intoxication (alcohol), gambling and fortune-telling (playing-cards), successful thoughts (laurel-wreath), sex and beauty (woman), wish-fulfilment (island) and wealth (money and jewels). The star in the seventh cup symbolises the vision which has to be followed.

 

 

 

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