Game Plan Spread

Game Plan Spread

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.

In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

The Universe
  External Influences

The Magus
  Significator

The Tower
 
How it Will Succeed

The Fool
  How it Will Not Succeed

The Hermit

 

 

 

 

The Tower

Mars

This is the dark side of The Magus; the lower self. The Demiurge has come out to play. Many are struck down on their quest to the top. Only the chosen one can climb the stairway to heaven. He must first acquire the proper understandings and tools or his climb will certainly be disastrous. Now is the time to use what you've been building up inside. Often a card of war.

Meaning:
Danger, destruction, quarrel, combat, ambition. Escape from prison. Rise to the top at the expense of others.

 

 

 

 

The Universe

Earth

The spider in the man's head is a reference to Leary's octave rhythms. The spider and web indicate man's nature to perceive and even weave his own reality. The web also indicates being trapped in our own perception of reality. It may also hint at the nature of the interaction between this and other universes.

Meaning:
The realisation of the whole matter. The essence of the query itself. Synthesis. Crystallisation. Could represent something extremely important.
When ill-dignified: A cruel world.

 

 

 

 

The Magus

Mercury

The Magician stands on the mountain commanding the forces to obey his will.

Meaning:
Drive, willpower, skill, wisdom, craft, cunning, messages, business, creativity, wit, initiative, self-discipline. Sometimes occult wisdom or power.
When ill-dignified: knowledge interfering with the objective of the matter.

 

 

 

 

 

 

 

 

 

 

 

The Hermit

Virgo

Solitary time. Father Time retreats from society to be alone. The mirror represents reflection and inner self-discovery. Cerberus follows the lantern as the Hermit enlightens his dark side. Turned sideways, the hourglass represents a moment of timelessness, and at this juncture the Hermit realises the nature of eternity.

Meaning:
Divine inspiration, wisdom, finding one's guiding light, a period of time being out of touch with society, circumspection, self-knowledge.
When ill-dignified: loneliness, despair, loss of sanity, paranoia.

 

 

 

 

The Fool

Air

The Fool represents a childlike attitude and awareness, his eyes now open to a new world. A limited awareness at this point in the journey makes for awe and adventure. Beginner's luck. An umbrella shelters his awareness.

Meaning:
Impulsive child-like behaviour.
Ill-dignified: folly, extravagance, frenzy, delirium, intoxication.

 

 

 

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